HWE Touhou Plane and Yokai Primer Picture

Yokai and Tōhō Plane Primer

“What is the Tōhō Plane?”: The Tōhō Plane is an Outer Plane and the easternmost one on the Outer Plane chart.

Aliases: Eastern Outer Plane,

Domain of Influence: East Asia. As far west as the Indus River Valley in Pakistan and Tiajin Mountains, as far east as Hawaii, as far south as Indonesia, as far north as the Kurill Islands and everything in between. Japan, China, Korea, Russian Far East, Mongolia, Taiwan, Thailand, Vietnam, Laos, Cambodia, Burma, Nepal, Bhutan, Bangladesh, India, Pakistan, the Philippines, Malaysia, Brunei, Indonesia, and Singapore are within the influence of this plane.

History:

Prehistory Pt. 1: sirkaijuofvaudeville.deviantar…

Prehistory Pt. 2: Coming Soon!

Throughout the history of East Asia, the Tōhō plane has had a central part and role in shaping East Asian culture, religion and folklore. Most notably due to its inhabitants known as Yokai. Throughout history man and the Yokai have had at a symbiotic yet at the same time confrontational coexistence, which has been detailed throughout mythology, folktales and even modern urban legends. Yokai needing to subsist off of humanity, as Yokai are born from everything that was human. This most often leads to conflict as subsisting off of humanity more often than not means needing to feed off of humanity, leading to conflict between the Yokai and human civilization. However, not all interactions have been negative as Yokai-human relations have led to the forging of long lasting dynasties, religions, long-lasting cultural values and a myriad of mythological culture heroes.

Hinduism, Buddhism, Taoism, Confucianism, Shinto, and other folk religions in those regions all have connections to the Tōhō plane in some fashion, from having a profound impact on it with its existence to its being inspired by actual past events involving the Tōhō Plane.

This plane was once rather inert, if tranquil and safe for human habitation thousands of years ago. During that time its gray and mutable surface was inhabited only by strange blue glowing orbs we know today as Hitodama. The Magi of the lost civilization of Shangri La, discovered the Plane and created numerous anchors to it throughout Asia. The plane has had a close relationship with Earth and the main Material Plane ever since.

However, due to the attempt to channel the Hitodama, which turned out to be human souls from a long dead civilization, a plague of thousands of Enigma Mutations occurred, creating what we know today as 'Yokai'.

These Yokai ultimately forced humanity out of the plane and attempted to rampage over the Material Plane but the largest gate into the plane was closed and thus the Tōhō Plane became something of a distant and somewhat symbiotically predatory sibling to the Material Plane. The Yokai have since made the Tōhō Plane their home and residence of choice, escaping into the Material Plane when Enigma in locations in Asia reach abnormally high levels and allowing a Planar Tide to occur among other smaller scale moments of Planar Travel. The primary reasoning for this is that Yokai require humanity to exist as that is what they were made from.

They are intimately tied to the fate of mankind itself and thus Yokai frequently take opportunities to travel to the Material Plane and 'stock up' when they are able, as well as the Tōhō plane being intimately effected by such things as the state of human spirituality in the material plane its anchored in.

-Appearance-

The Tōhō Plane itself resembles something straight out of Asian folklore. Larger than life misty peaks, giant lotus blooms, eternally blooming Sakura Trees, bamboo forests as tall as any city skyline and golden fertile fields with loam covered hills and even larger deep forests. Trees reaching nearly a dozen stories in some locations. This is the sort of 'paradise' the Magi thought to build but just as it has idealistic pastures it has equally hellish and dark places of torment and gloom. The infamous eight boiling pits, the Sanzu River and a place that only be referred to as 'hell' exist in the Tōhō Plane. As do other nightmarish and twisted places, many of them found with increasingly frequency to the North West; the direction of ill omens. To describe the Tōhō Plane is to describe a world where nature not only survived but thrived and created even more fantastic and deadly natural marvels; many of which are neigh supernatural in nature. The Moon for instance is habitable in the Tōhō Plane and an upper atmospheric level commonly called 'The Heavens' is also to be found within the Tōhō Plane. Though rarely seen or entered, these realms can still be traveled to without the aid of spacecraft or special considerations to one's health unless the residents decide to make such issues felt. Similarly, while no one entity or group of entities can control every aspect of the Tōhō Plane, very powerful residents have dwellings within the Tōhō Plane that likewise can drastically alter the immediate area to their liking.

Due to the close connection and heaviness of Enigma in the Tōhō Plane, Enigma mutations and entities that are likewise created from such, appear very frequently compared to other Outer Planes, to an almost alarming degree. Human habitation is technically possible and indeed humans could thrive in the Tōhō Plane...if they could survive the residents who are all too happy to kidnap, devour, torture, slaughter or simply toy with any human they come across. This isn't to say that all encounters with Yokai in the Tōhō Plane would be lethal but Yokai represent the wide extremes and varied temperaments of human nature and as such their intentions are routinely at odds with humanity as a matter of course.

-Notable Locations-

-Plane Specific Occurrences-

Like all Outer Planes, The Tōhō Plane has its own specific set of phenomenon and occurrences which occur within it and those areas within its influence.

Anchored: Due to the actions of the lost dynasty of Shangri La, the Tōhō Plane has been anchored to the material plane through ancient rituals and the sheer cost of human life that the dynasty of Shangri La accidentally wrought. Anchored to humanity (specifically those in East Asia) specifically due to the process of which the Tōhō Plane was reformed, the material and Tōhō Plane has very syncretistic relationship in which changes in human spirituality, culture or humanity’s current state of being (such as say mass war) can have drastic consequences to the Tōhō Plane, the advent of proliferation of Buddhism was one such event that still has longstanding ramifications. This anchoring also means that Planar Tides occur much more often, at some points in the past, on a nightly basis, and as such Yokai came and went freely between Planes.

Kegare: Named after the Shinto ‘impurity’ that all humans, animals, objects and even spirits can accumulate. Kegare is a term for the excess amount of Enigma present in the Tōhō Plane, which gradually builds up over time. However, unlike other types of enigma build up, it is also surprisingly easy to cleanse oneself of this impurity, ritual purification or baths like those seen in Shinto rituals can cleanse such buildup easily. Due to the dependence on humanity, Faith has a strong effect on the Tōhō Plane and those in its influence, which is why Enigma buildup is frighteningly common and yet miraculously easily to be rid of. However, said ‘impurity’ draws Hitodama to one like moths to a flame and can lead to objects, animals, people or even the dead to become Yokai. Many things can cause kegare to build up, including the violation of legal, cultural or religious taboos; becoming sick; being around the dead or associated with the dead (funerals are a huge source of Kegare hence the constant purification rites during Buddhist/Shinto funerals); aging; or even becoming victim of some other natural phenomenon. This is most common in Japan, (where it is assumed to be the main focal point of the Tōhō Plane) although it happens, albeit in lessen amounts elsewhere in in the Tōhō Plane influence sphere.

Ōmagatoki: The twilight hour between when the sun sets and when the sky finally goes dark. The boundary between the day and the night. The living and the dead. This is the hour where the barrier between the and the material plane is at its weakest. This is the hour of which Yokai and spirits of all kinds can enter and move about freely between both planes, demi-planes, and inner planes. When the night falls in the areas afflicted by the Tōhō Plane, traditionally this was a sign for people to head home and stay inside until morning, for when human and Yokai meet, chaos ensues. This is also where planar tides happen with most frequency.

Hinode: The Dawn. Sunrise signals the end of the Yokai dominion of the world and the barriers between planes strengthen as the sun illuminates the shadows and banishes Yokai back to their dominion. The world is once again safe for man… though not always. It is unclear why the barriers between Planes strengthen and wane on the day/night cycles, it may have something to do with the creation/anchoring of the Tōhō plane. Regardless, Yokai and spirits often head back to the Tōhō plane at a sunrise, though this is not a requirement. It is probably due to enigma, for whatever reason, is in higher quantities during the night hours in areas in the Tōhō planes influence thus allowing for Yokai to manifest more freely.

Humanity, Souls and the Dead: Due to the Tōhō plane’s origins, and its intricate ties to humanity, the human soul and afterlife as depicted in Buddhism and Buddhist influenced cultures does have a role and effect in some capacity. Although it is only specific to the area of the globe that the Tōhō plane has influence. The degree of the capacity is variable, as humans who die in the Tōhō Plane’s influence go through certain steps and rituals that pertain to Buddhist afterlife before passing on. While Hell or having your soul be reborn into something else does exist in this sphere of influence, “heaven” is vague. It is believed that does this out of human belief dictating as such, and that it is not the actual Buddhist afterlife, but rather serves a role inspired by it. The afterlife of humanity after the Plane is still unknown. While something called Heaven does exist, only select individuals of fame or significant religious or spiritual clout remain there. The actual true afterlife of humanity is still a mystery. That said the does reincarnate people to an extent, so to an extent, Buddhism (and those faiths it has bonded with such as Shinto and Taoism as well as those it derives from such as Hinduism), is true, due to the Tōhō Plane’s making it real. It is unknown how this applies to Buddhist practitioners outside of the Tōhō Planes sphere of influence or religions like Islam or Christianity, although it is theorized those faiths pass on to the actual afterlife (or lack thereof) without the Buddhist/Hindu inspired limbo of the Tōhō Plane.

-Denizens: What Are Yokai?-

Yokai are a very diverse cast of species, beings, and phenomenon that dwell in or occur within the influence of the Tōhō Plane and long record of interactions with humans detailed in folklore and mythology. Despite being named after the Japanese catch-all term for such supernatural phenomenon, Yokai encompasses multiple east-Asian mythologies and religions including Chinese, Cambodian, Korean, Vietnamese, Indian, Mongolian, Nepalese, Filipino, Burmese, and other East Asian folkloric entities.

-Yokai Essential Concepts-

Yokai are a very specific cast of characters with their own specific issues involving them:

1. All Yokai require humanity in some fashion to exist. Tied in with how Yokai originate, Yokai require humanity to sustain themselves. This is most often done via the consumption of human flesh, making many Yokai notorious man-eaters. However for some Yokai this need can also be sustained through things simple as belief or prayer, telling stories about them, or more specific needs such as feeding off of human emotion, human waste, or other issue specific to that Yokai. Belief can also create Yokai into this world, as is the case of the Yamabiko which was a superstitious creation to explain echoes, which in turn became an actual entity. This is why many Yokai are often identical to the old stories and myths told about Yokai. Reality taking cues from fiction? Or fiction taking cues from reality? Yokai blur this line. Superstition is therefore the Yokai’s boon. Examples: Baku eating dreams, Basan eating embers from human campfires.

2. All Yokai, with exception of phenomenon, are at least semi-sentient or can be intelligently interacted with in some fashion.

3. All Yokai can interbreed with humans. How this occurs varies from Yokai to Yokai as does the nature of resulting offspring. Some offspring can be a normal human with supernatural powers, while others can be parasitic monster that eats itself out of the mother’s womb, killing her in the process.

4. Yokai are incredibly susceptible to faith, specifically faith pertaining to rituals and fetishes of East Asian religions such as Buddhism, Taoism or Shinto. However, how it works varies from case to case, while one Chinese Yokai can be defeated by Taoist spells and fetishes, a Japanese Yokai cannot and needs Shinto-Buddhist rites of exorcism to rid or deter. However this susceptibility also means that certain holy Yokai can use faith related abilities for themselves.

5. Yokai are likewise susceptible to regular enigma, requiring it to exist in large amounts to manifest freely in the material plane. Enigma sensitives and other enigma laden creatures are the bane of Yokai as it can often nullify a particular Yokai’s advantages and evens the playing field.

6. Yokai can come in any form, shape, or phenomenon. Anything can likewise become a Yokai when the ‘kegare’ build up is so immense that object or entity becomes a Yokai. Animals, the dead, objects, humans, etc. all can become Yokai when the conditions are right.

7. “Yokai are –typically- small fry. Most don’t tend to grow to massive size with some major, standalone examples. Most are ‘infantry’ level threats and don’t pose much of a threat to a kaiju with some major exceptions. Most Yokai are rank 2 and lower.

8. Rationalism is the enemy of Yokai. Explaining away phenomenon that were once unexplained can cause Yokai numbers specific to that phenomenon to become more and more rare until they are non-existent in the material plane (as is the case of the Yamabiko). Especially in times of low Enigma where the Yokai needs to sustain themselves off of humanity proper and not from present Enigma levels. As such Yokai sightings dropped significantly in the advent of Japanese Industrialization and World War II. Relegated to urban legends, mysterious places like the deep ocean or Aokigahara, places of Faith and other places at the edge of human reason. With the advent of Kaiju and the fact that mythology, superstition and such fare could no longer be explained away by with the ‘rationalist mind’, a Yokai resurgence may well happen and that weakness may no longer be applicable…

9. All Myths are true. This is more of a meta-rule for members as opposed to in-universe rationale, though that is present as well. The two admins helming the Yokai have it so that they are as myth accurate as possible, with some flourishes in the design or story to balance them (such as downscaling some of the larger ones, balancing giants that are large enough lift and weigh Mt. Fuji is sort of hard) and make them available to be placed into HWE as opposed to ‘my turtle monster inspired all kappa myths in japan’ or something similar. While you ‘can’ have your kaiju be placed in this myth groupings, a lot of work on your part is needed to make it fit within the story set. In universe, this reason is that due to Yokai being a constant force upon human history, that much of the interactions are based in truth and recorded their behavior on top of that the Yokai could also likewise have weaknesses or strengths be given to them based on the stories told because of the Yokai connection to humanity and human belief. That said, original Yokai monsters *can* be made given their very fluid nature. Furthermore, there is a way to fit the turtle monster form earlier in with the Kappa…

10. Yokai, much like humanity or any other animal, can well be a ‘base’ for a kaiju. Yokai by and large, each are capable of rapid mutation and thus becoming different/unique from their counterparts, thus becoming a true to form “daikaiju” as we know it. So your turtle monster can’t be the inspiration for all Kappa, however it can be a Kappa which mutated further into a monstrous size, giving you further room to work with. Likewise, due to the nature of faith, your monster could also *become* a Yokai in its own right. Such as mistaking your monster for a Buddhist entity and years of belief resulted in that monster taking up the role and becoming that entity.

11. Yokai are a species first. To make it so creativity can be open to as many as possible, Yokai, unless otherwise stated (such as specific deities) are a species. You can have a Yokai kaiju, but it shouldn’t be the sole member of its species, especially if the myths indicate more than one. While this doesn’t apply to some Yokai (such as the Namazu or gods which are specific entities) it should apply to most.

-Types of Yokai-

According to Mizuki Shigeru, proprietor of all things Yokai, Yokai are divided into four separate camps:

- Kaiju: Not to be confused with giant monsters that typically haunt HWE, Yokai in this camp are entities that can’t be classified as either phenomenon, undead or animal. And have little real world counterpart. Most Yokai fall into this category. Human Yokai likewise fall into this camp.

- Phenomenon: Strange or Supernatural Phenomenon that is neither a monster, supernatural animal, nor the dead and has no rational explanation. sirkaijuofvaudeville.deviantar…

- Henge: Animal Yokai that are born from animals like Kitsune or Tanuki, can often shapeshift or can talk.

- Yurei/The Dead: Ghosts and other undead.

These camps serve to divide Yokai into four easily identifiable groups, making Yokai classification easier.

-Yokai Hierarchy-:

While there is no real overgod or lord of the Tōhō Plane or Yokai, there is a clear, defined hierarchy amongst Yokai. Ranging from the lowliest phenomenon of which who aren’t even alive or sentient, up to the holiest of all beasts and entities considered bodhisattvas, gods, or otherwise divine entities. There is a pecking order, and Yokai tend to follow it for their own survival as well as to know where certain boundaries lie.

1. The Gods: Buddhist deities, Supreme Kami, Yama, and the “Cardinal Guardians.”

2. Dragons, Quillin and Eastern Phoenixes: Eastern Dragons (Lungs), Quillin, and Ho-O. At the top of Yokai hierarchy and entities that few Yokai save some outliers dare not trifle with. The Holiest of all Yokai next to Okami, Bodhisattvas, and entities that may well be gods or avatars of gods.

3. Lesser Kami, Spirits of Nature, Objects, etc: Essentially those incorporeal kami of shrines, good luck, old trees, nature, objects, etc.

4. Those of Divine Lineage (having a relative or ancestor be any of the above)

5. Divine Servant (Kitsune under Inari, Shisa, Baku, Hakutaku, Horse Head and Ox Head, etc.): Yokai of which serve the above entities.

6. Nurarihyon/Umibozu: The Supreme Commander of all Yokai and the Night Parades. Also a powerful sea-giant.(Umibozu and Nurarihyon being one and the same)

7. “Three Great Evil Yokai” a potentially defunct classification detailing three Yokai who together were incredibly powerful and brought great calamity on the Material plane and had major clout amongst other Yokai. As of today’s world, all three are however dead or appeased. Describes Tamamo-no-Mae, Emperor Sutoku and Shuten-Doji.

8. Elder Yokai: Yokai whose age, experience or power makes them far above typical Yokai (Dai-Tengu, Nine-Tailed Kitsune, Daidarabotchi, etc.) (Those Yokai who are of Rank 3+ Kaiju size also qualify, though for the most part daikaiju are standalone and typically don’t recognize this list)

9. Vengeful Spirits: The restless undead who do on regular basis come forth to consume the souls of man out of vengeance or punishment for a variety of reasons. The Only candidate for this particular spot is the Onryo or variants of Onryo. A vengeful spirit, so powerful that it cannot be killed and its curse is so powerful, even telling a story about an Onryo can bring misfortune and even tragedy on the teller. An angry Onryo (see: just about any Onryo) is something not even the Holy Beasts or Nurarihyon wish to mess with, though they often have the knowledge to at least appease the vengeful spirit.

10. Onmyodo, Priests, or Hoshoku Miko: Humans of whom abilities or faith proves to be a match to Yokai. While lesser Yokai can and do attack them, those described typically have what it takes to handle or deal with them.

11. Demons: Actively malevolent monsters of whome eclipse your regular spirit in power and are capable of causing grave catastrophe. (Oni, Reiki, Kijo, Onibaba)

12. Greater Yokai: Yokai of which are often large, monstrous and regularly feed off of human flesh and more powerful than ‘goblins’. ( Waira, Jubboku, Baku, Joro-Gumo,)

13. Demon Animals: Animal Yokai of which now have almost demonic power. (Nekomata, Kasha, Okuri-inu)

14. Ayakashi: Yokai of the Sea (Shojo, Ningyo, Nure-Onna, Taka-Onna, Ushi-Oni, Isonade, Koromo-Dako, Bake-Kujira, Sazae-Oni )

15. Malevolent Spirits: Large Malevolent Spirits, be they ghosts or otherwise. (Gasha-Dakuro)

16. Yurei: Human Ghosts, essentially. Range from innocent, to malevolent. (Ubume, Funa-Yurei, Kuchisake-Onna, Ame-Onna, etc.)

17. Human Yokai: Yokai of which are either humans or in the shape of a human. Behaviors and diets vary. (Rokurokubi, Taka-Onna, etc.)

18. ‘Goblin Yokai’: Yokai of which are in Goblin in appearance, size, and shape. (Kappa, Satori, Garappa, Tengu, etc.)

19. Animal Yokai: (Kitsune, Mujina, Bake-Neko, Itachi, Ao-Sagi-bi etc.)

20. Shikigami: Familiars and servants of powerful magus or other Yokai, tentative placing.

21. Lesser Yokai: Yokai whom cause inconvenience, scare people, lick filth, block pathes, wash beans, etc. who cause minimal harm to humans unless in very specific circumstances. (Includes Azuki spirits, Hyakume, Kamikiri, Yamabiko, Beto-Beto, etc.)

22. Poltergeists: Spirits who can cause moderate harm, bad luck, or physical harm, but otherwise not nearly as harmful as your typical ghost, demon, or vengeful spirit.

23. Lesser Ghosts: Spirits who cause little to no harm, minor inconveniences, and essentially haunt houses.

24. Tsukumogami: Living Objects and tools, often in service to other Yokai like Tanuki.

25. Phenomenon: Non-sentient phenomenon.

This is the basic jist of Yokai Hierarchy although it is more complex than that and interactions don’t depend on this list, though it’s still a bad idea for a Kappa to try to fight or defy the will of a Dragon. Several Yokai likewise are in service to other Yokai, while Kappa’s are ‘water goblins’ they are still in service to Suiko, and the Suiko likewise serve the Dragons. Several ‘Clans’ of Yokai also exist such as the Oni Clans, Shapeshifter Clans, Kappa Clans and Tengu Clans (the four great clans) on top of several lesser clans and the overruling divine clans of the Quillin, Dragons and Ho-O. Each Clan can consist of various Yokai from various ranks on this hierarchy, and some clans are in service to the other clans. Much how like one samurai family can be a retainer or vassal to another samurai clan or daimyo and that daimyo can likewise serve the shogun who likewise serves (or is supposed to anyways) the Emperor.

List of Yokai, in Chronological Order from when they appear/are addressed:

Onibaba: sirkaijuofvaudeville.deviantar…

Oni: rendragonclaw.deviantart.com/a…

Tsurube Otoshi: sirkaijuofvaudeville.deviantar…

Kijo: rendragonclaw.deviantart.com/a…

Onryo: sirkaijuofvaudeville.deviantar…

Reiki: rendragonclaw.deviantart.com/a…

Ko-Tengu: sirkaijuofvaudeville.deviantar…

Daitengu: rendragonclaw.deviantart.com/a…

Kappa: rendragonclaw.deviantart.com/a…

Ningyo: sirkaijuofvaudeville.deviantar…

Ikuchi: sirkaijuofvaudeville.deviantar…

Suiko: rendragonclaw.deviantart.com/a…

O-Nyudo: rendragonclaw.deviantart.com/a…

Koromo-Dako: sirkaijuofvaudeville.deviantar…

Isonade: sirkaijuofvaudeville.deviantar…

Tanuki and Shiri-me: rendragonclaw.deviantart.com/a…

Kitsune: sirkaijuofvaudeville.deviantar…

Itachi, Kama-Itachi and Kage-Itachi: rendragonclaw.deviantart.com/a…

Mujina and Noppera-Bo: sirkaijuofvaudeville.deviantar…

Yamabiko: sirkaijuofvaudeville.deviantar…

Betobeto-san: rendragonclaw.deviantart.com/a…

Tsukumogami: sirkaijuofvaudeville.deviantar…

Satori: rendragonclaw.deviantart.com/a…

Nure-Onna: sirkaijuofvaudeville.deviantar…

Ushi-Oni: rendragonclaw.deviantart.com/a…

Jorogumo: sirkaijuofvaudeville.deviantar…

Tsuchigumo: rendragonclaw.deviantart.com/a…

Bakeneko: rendragonclaw.deviantart.com/a…

Bake Kujira: sirkaijuofvaudeville.deviantar…

Ko-Dama: sirkaijuofvaudeville.deviantar…

Nekomata: rendragonclaw.deviantart.com/a…

Kasha: rendragonclaw.deviantart.com/a…

Yuki-Onna and Yuki Warashi: sirkaijuofvaudeville.deviantar…

Inugami: sirkaijuofvaudeville.deviantar…

Okuri-Inu and Yosuzume: rendragonclaw.deviantart.com/a…

Waira: rendragonclaw.deviantart.com/a…

Otoroshi: sirkaijuofvaudeville.deviantar…

Nozuchi: rendragonclaw.deviantart.com/a…

Nurarihyon and Umibozu: sirkaijuofvaudeville.deviantar…

Jubokko: sirkaijuofvaudeville.deviantar…

Sagari: rendragonclaw.deviantart.com/a…

Hakutaku: rendragonclaw.deviantart.com/a…

Nue: sirkaijuofvaudeville.deviantar…

Ame-Onna: rendragonclaw.deviantart.com/a…

Rokurokubi: sirkaijuofvaudeville.deviantar…

Futakuchi-Onna: rendragonclaw.deviantart.com/a…

Kuchisake-Onna: sirkaijuofvaudeville.deviantar…

Hari-Onago: sirkaijuofvaudeville.deviantar…

Zashiki Warashi: rendragonclaw.deviantart.com/a…

Uba-ga-bi: rendragonclaw.deviantart.com/a…

Hi to Dama: sirkaijuofvaudeville.deviantar…

Kamakiri: sirkaijuofvaudeville.deviantar…

Yamajiji: rendragonclaw.deviantart.com/a…

Sazae Oni: sirkaijuofvaudeville.deviantar…

Gashadakuro: rendragonclaw.deviantart.com/a…

Baku: sirkaijuofvaudeville.deviantar…

Komainu, Shisa and Shishi: rendragonclaw.deviantart.com/a…

Yatagarasu: rendragonclaw.deviantart.com/a…

Jinja Hime and Shussebora: sirkaijuofvaudeville.deviantar…

Ho-O: rendragonclaw.deviantart.com/a…

Quillin: sirkaijuofvaudeville.deviantar…

Ibaraki Doji:

Tamamo no Mae (soon!)

Oomukade (soon!)

Ningen (soon!)

Namazu (soon!)

Dragons (soon!)

Orochi (soon!)

(58+ more soon!)

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Toho Plane and Yokai Primer for HWE, permission must be granted and allowed for working with this template by myself or Ren.


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