shit Picture

Ripley: Non è il nostro sistema.
Kane: Analizzatore, contatta controllo traffico.
Ripley: Qui veicolo commericale da traino Nostromo, proveniente da Salomon. Numero di registrazione 1-8-0-9 6-0-7. Ripeto: Qui veicolo commericale da traino Nostromo, proveniente da Salomon. Numero di registrazione 1-8-0-9 2-4-6-0-7... Niente.
Kane: Continua a provare.
Ripley: Chiamo controllo traffico Antartica. Mi sentite, Antartica? Passo. Qui veicolo commericale da traino Nostromo...
Lambert: L'ho trovato. Vicino a Zeta II sul Reticulo, non abbiamo ancora raggiunto i limiti esterni.
Kane: È incredibile...
Lambert: Che diavolo stiamo facendo quaggiù?
Kane: Ehi, un momento... Che cosa ha detto Lambert?
Ripley: "Non è il nostro sistema".
Lambert: Lo so, questo!

Nel frattempo, un altro veicolo spaziale emerge nello spazio. Argentato e a forma di noce. All'interno ci sono almeno tre membri dell'equipaggio e uno di essi controlla i meccanismi di pilotaggio da una poltrona metallica. L'equipaggio è composto dal leader del settore, Logan; il pilota, Palladon; il co-pilota e il capo medico, Rae

Palladon: Sigh, quattro settimane in viaggio nel cosmo...
Rae: E ancora niente sulle nostre letture, niente coordinate. Ragazzi, credo che ci siamo persi.
Palladon: Sembra di sì.
Logan: Max, sei sicuro che non c'è niente sul tuo scanner?
Max: Abbiamo ricevuto letture non rintracciabili sin dal nostro ultimo viaggio. Lo scanner non è in grado di agganciare la nostra traiettoria precedente.
È in corso il calcolo per una traiettoria alternativa.
Logan: ...Wow, che avventura, eh? Forse non sareste dovuti venire con me...
Palladon: Sciocchezze! Non ti lasceremo vagare per le profondità dello spazio da solo... Non senza un esperto.
Rae: Fai parte della squadra ora, Logan. Benny e gli altri non avrebbero mai permesso che un membro qualsiasi della nostra compagnia se ne vada da solo. Non facciamo così.
Logan: Come vorrei che Benny fosse qui con noi in questo momento...

Improvvisamente, Palladon inizia a sentire una statica dalla radio della nave e il computer di bordo, Max, lo comunica a Logan:

Max: Signore, i trasmettitori hanno ricevuto una chiamata da un trasporto nelle vicinanze. Sembra urgente.
Logan: Eh? Una nave? Qui fuori?
Rae:
È meglio rispondere, Logan, prima che lo perdiamo. Forse loro ci potranno aiutare!
Logan: Max, collegati.
Max: Consenso. *trasmette il messaggio emanato dal Nostromo*

Qui veicolo commericale da traino Nostromo, proveniente da Salomon. Numero di registrazione 1-8-0-9 6-0-7.
Mi sentite, Antartica? Passo...

Rae: "Nostromo"? Non c'è nave di mia conoscenza che abbia quel nome.
Palladon: Io lo so. Se la memoria non mi inganna, è un veicolo spaziale della Weyland-Yutani, Lockmart CM 88B Bison classe M. Usato sopratutto per il traino commerciale.
Logan: In che epoca è stata fabbricata?
Max: Sulla base della storia della nave... Questa è tecnologia del ventiduesimo secolo.
Logan: Grandioso, non ci siamo soltato persi, ma siamo anche finiti nel futuro!
Palladon: E a quanto pare lo è anche l'equipaggio di quella nave, se stanno veramente cercando di raggiungere il continente Antartico! La voce di quel messaggio suona come un membro dell'equipaggio femminile. Potrebbero avere bisogno di tanto aiuto di quanto serva a noi.
Logan: Va bene, ma non appena avremo risolto questo casino, riportaci nel ventunesimo secolo, Max!
Max: Consenso.
Palladon: *risponde al messaggio* Qui parla Palladon, vice comandante della Trimaxion, vi sentiamo forte e chiaro, Nostromo. Prego, rispondete, passo!

Silenzio.

Logan: Nostromo, rispondeteci, passo.
Palladon: ...Per qualche motivo non ci risponde nessuno. Avranno un collegamento scarso che li impedisce di comunicare.
Logan: Max, localizza le coordinate del Nostromo.
Max: Consenso. *scansiona l'area circostante* Secondo le analisi, è a pochi passi davanti a noi. Non siamo molto lontani dalla loro posizione attuale.
Logan: Portaci lì.
Max: Consenso.

La nave conduce il team verso il Nostromo prima ancora che riescano finalmente a vedere l'enorme nave. Non possono fare a meno di ammirare la sua struttura meravigliosa.

Logan: Whoa..!
Rae: Guarda le dimensioni di quella cosa!
Logan: Sembra quasi una specie di raffineria di petrolio volante, o qualcosa del genere...
Palladon: *tenta di comunicare* Nostromo, qui parla Palladon, vice comandante della Trimaxion, chiediamo il permesso di attraccare. Mi ricevete? Passo.

...Parla l'ufficiale Ripley, *borbotta* Grazie iddio... *a voce alta* Attracco alla nave concesso, Trimaxion, state pronti per le procedure d'attracco, passo.

Logan: Roger, Nostromo! Qui parla Logan, capitano della Trimaxion, siamo pronti per attraccare, passo.

Ben presto l'hangar del Nostromo si apre permettendo alla navetta argentata di entrare dentro e una volta abbassata, si apre dal sotto e fa slittare del grossi blocchi di metallo che fanno da scalini per scendere a terra.

Logan: *indica cordialmente l'uscita a Rae* Prima le signore!
Rae: Grazie, capitano Logan, lei è davvero un gentiluomo.
Palladon: Facciamo bene a restare cauti, Logan. Non sappiamo in che cosa stiamo per imbatterci.
Logan: Chiaro. Max, resta qui e attendi ulteriori istruzioni.
Max: Consenso.

Logan, seguito da Rae e da Palladon, scende dalla Trimaxion e posa piede nell'hangar del Nostromo.

Palladon e Rae: *all'unisono* Whoa!!
Logan: Sembra un po'... Sporca, no?
Palladon: Che ti aspetti, dopotutto questa è una nave mineraria dall'aspetto un po' vecchio.
Rae: Comunque mi aspetterei che se ne prendano più cura, sai?
Logan: Non importa, troviamo l'equipaggio e andiamocene da qui.

Nel frattempo,
in sala macchine, il sistema del reattore gigante ronza senza intoppi. Parker e Brett stanno camminando lungo un corridoio.

Brett: Avete fatto caso che loro non vengano mai quaggiù? Insomma, è qui che si lavora, no?
È giusto?
Parker:
È lo stesso motivo per cui noi prendiamo la metà di loro. Il nostro tempo appartiene a loro, ecco cosa penso.
Brett: Senti, ma... Ma...
Parker:
È la solita solfa, amico, tocca a noi lavorare.
Brett: Ma come mai nessuno viene qua sotto?
Parker: Ma è perché sei troppo ignorante, è colpa tua...

Proprio in quel momento i due incrociano le strade con il gruppo di Logan e rimangono giustamente sorpresi.

Rae: Wow, è stato rapido.
Parker: Hey... Chi diavolo siete e come siete arrivati qui?!
Palladon: Logan, penso che questi due non sappiano del nostro arrivo...
Brett: Allora?
Palladon: Oh, ehm... Ahem, io sono Palladon, questa è Rae e costui è Logan.
Rae: E abbiamo avuto il permesso di venire a bordo di questa nave da una vostra collega, credo si chiami Ripley.
Brett: Non ho mai visto un gruppo di ragazzi come voi.
Rae: *infastidita* Come sarebbe "ragazzi"?
Logan: Calma, Rae... Ad ogni modo, vorremmo parlare col vostro capitano, sapete dov'è?
Brett: Be', la ciurma ci ha richiamato per incontrarci in sala mensa, a quanto pare c'è qualcosa importante.
Parker: Vi ci portiamo noi e facciamo le presentazioni. Oh, a proposito, io sono Parker e lui è Brett.
Logan: Piacere.

Con Parker e Brett davanti, il gruppo di Logan viene accompagnato nella sala mensa dove li aspetta il resto dell'equipaggio.

Parker: Dallas, abbiamo ospiti.
Dallas: *osserva il gruppo di Logan* Siete una strana compagnia, eh? Dunque sareste voi quelli che hanno intercettato la trasmissione di Ripley, giusto?
Logan: Esatto, è lei il capitano di questa nave?
Dallas: Sì, mi chiamo Dallas, sono il capitano del Nostromo. Il resto dell'equipaggio sono Kane, Ash, Lambert e Ripley.
Logan: *a bassa voce* Ehi, Rae... Ma come mai questi tizi non stanno andando fuori di testa nel vedere Palladon e te che siete una pantera e una leonessa antropomorfi parlanti?
Rae: Si tratta di amuleti magici che ci ha dato Benny, quando li indossiamo appariamo umani alle persone che ci guardano.
Logan: Oh...
Palladon: Allora, è lei la donna che ha inviato quella trasmissione?
Ripley: Esatto, e... *a Logan* Ma tu non sei un po' troppo giovane per essere un capitano spaziale?
Logan: Ehi, sarò anche giovane ma sono un esperto nel vaggio spaziale, come il mio equipaggio!
Palladon: Con calma, Logan... Vede, stiamo cercando di tornare sulla Terra dopo la nostra ultima avventura, ma siamo andati un po' fuori rotta dopo il nostro ultimo salto nell'iperspazio. Quindi ci chiedevamo se poteste aiutarci.
Dallas: Ci piacerebbe aiutarvi ma... Non possiamo.
Parker: Cosa?
Dallas: MOTHER ha interrotto il corso del nostro viaggio.
Kane: ...Perché?
Brett: Già!
Dallas: Be', è programmata per questo, se sorgono certe condizioni, come adesso.
Ripley: E cioé?
Dallas: Avrebbe intercettato... Una trasmissione di origine sconosciuta, ci ha svegliati perché controllassimo.
Ripley: Una trasmissione? Quaggiù?
Dallas: Sì.
Rae: Non eravamo noi, forse?
Lambert: Che genere di trasmissione?
Dallas: Come un radiofaro, si ripete a intervalli di dodici secondi.
Kane: Un S.O.S?
Dallas: Non lo so.
Ripley: Umano?
Dallas: Sconosciuto.
Brett: Be', e allora? *Parker ridacchia*
Lambret: Se si decide una variazione di programma così importante..!
Parker: Ehm, mi dispace interrompere, ma questo è un veicolo commerciale, non di salvataggio.
Brett: Giusto.
Parker: Non è nel mio contratto questo genere di servizio. Parliamo prima di soldi, se mi pagate sono felice di farlo, dico bene?
Brett: Giusto, ha ragione.
Parker: Discutiamo della gratifica, non abbiamo nessun pagamento, parliamo prima della gratifica...
Ash: Posso dire una cosa? ...C'è una clausola nel contratto che stabilisce che qualsiasi trasmissione sistematizzata che indichi una possibile origine intelligente impone un accertamento.
Parker: Io non voglio saperne...
Brett: Come facciamo a sapere che è intelligente?
Parker: Voglio tornare e basta...
Dallas: PARKER, STALLO A SENTIRE, ALMENO!
Ash: La penalità è la perdita totale dei dividendi. Nemmeno un soldo!
Dallas: ...È chiaro, ora?
Parker: Oh, eh eh eh... Ehm, sì!
Dallas: Allora andiamo.
Parker: Sì, allora andiamo!
Rae: Una missione di salvataggio? E io che credevo fossimo noi, quelli nei guai...
Logan: Dobbiamo farlo per forza?
Palladon: Lo hai sentito, hanno degli ordini. Io direi di fare quello che dicono, non mi viene una ragione per non farlo.
Logan: A me vengono tre...

L'equipaggio del Nostromo e della Trimaxion si incontrano al ponte di comando e cercano di decifrare la trasmissione misteriosa.

Dallas: Puoi farcelo sentire, Lambert?

Lambert si siede nella console di comando e preme un pulsante. Si ode uno strano rumore pulsante dagli autoparlanti. Qualcuno rimane interessato da ciò che sente. Altri invece ne sono intimoriti.

Kane:
*occhi sbarrati* Buon dio...
Logan: Non ho mai sentito roba del genere.
Rae: Forse è una voce.
Dallas: Lo scopriremo presto. Lambert, puoi localizzarlo?
Lambert: Ehm, qual'era la posizione?
Dallas:
6550-99.
Lambert: *digita sulla tastiera* Okay... Ho trovato il quadrante. Ascensione: sei minuti, 20 secondi. Declinazione: 39 gradi, due secondi.
Dallas: Va bene, mettilo sullo schermo anche per me.

Lambert esegue gli ordini e sulla schermata appare la visuale di uno stano pianeta.

Lambert: Be', eccolo lì. È il planetoide. 1200 chilometri.
Dallas: Ci sarà rotazione?
Lambert: Tra due ore.
Logan: Mai visto un pianeta simile prima. Ha un nome?
Palladon: Negativo, ma ci stiamo già avvicinando.
Dallas: Gravità?
Lambert: Otto punto sei.
Ash: Ci si può camminare.


Both movies open with a ship traveling in outer space.
Both movies have protagonists awaking from their hibernation and having a snack.
Both movies have the characters going on the same planet where they found the Space Jockey's ship with the eggs.
Both movies have nobody listening to Ripley until the commanding officer is taken out.
Both movies have
a group of people that is sent to their deaths in search of alien life.
Both movies have
a company representative that has a hidden agenda.
Both movies have
the first encounter with the fully grown alien(s) being an awful failure because the heroes underestimate them.
Both movies have a setpiece of someone
crawling through airshafts.
...Both fucking movies end
with the main ship being blown up, the alien sneaking aboard the getaway spacecraft for a surprise attack to the survivors and Ripley defeating the alien by wearing some kind of suit and ejecting it into the vacuum of space. And then they go hibernate for the trip to Earth... JUST LIKE IN THAT *OTHER* MOVIE...

Well, get ready to go "WTF???" and cringe, but I gotta get this off my chest.

I had this dream back in 2013 when I was at my last year of high school.

I was an old man living in a decaying cabin. I was playing cards with these weird characters.
A Cyclop, Pinocchio, a guy dressed like a real-life superhero/vigilante, the Tin Man, a guy in an old-timey deep sea diver suit and... This fucking anthro MOV pony wearing that dress.
Maybe the Cyclop comes from me loving Greek Mythology and representing the simpleton part of me. Pinocchio was the result of getting less innocent and looking back at the rolemodels of my childhood in a crooked way (not to mention in 2013 I was that godawful Pinocchio movie by Enzo D'Alò, so to me Pinocchio died and became this adult, cynical figure). I was obsessed with movies like Kick-Ass and Super when I was a teen which would explain why that real-life superhero was there, but he looked sad, as if he was useless. The diving suit guy looked chill, he was a literal fish out of water and being cool with that, another part of my personality MAYBE, I dunno. Or much like Greek Mythology and Pinocchio and real-life superheroes, I was always a sucker for Jules Verne's 20.000 Lagues Under the Sea and he was my subconcious pulled that out. The Tin Man was probably just a cliché "Do you really love or not?" ah, stupid teenager emotions. As for that anthro MOV pony? Well, I was still a brony back in 2013 and I loved that messed up parody of it.

There are ways to look at this dream and interpretate these figures, but I think I imagined myself not being able to study animation at all, having to reject my hopes and goals and ultimately living alone and going insane and being haunted by the characters and stories that never had a chance of getting out of my head or be realized as drawings or animations or anything.

With me finishing my three-year animation school where I learned about 2D animation, I'm looking for a place where I can keep studying and unfortunately it seems I can have more chances of getting my place by working with 3D animation, something that has never interested me. I see my life as a dark tunnel with no light in the end so far, or at least I can't see it clearly. It wasn't like I was hoping, I would've loved to keep studying 2D instead of getting 3D.

Oh, don't worry, I'm not afraid of what comes ahead. I can totally learn and work for some 3D animations while still practicing 2D and harvesting my projects and skills on that field (I can always find tutorials for how to use all of ToonBoom and editing programs) to get the attentions of anyone who needs a skilled 2D animator, but this feel of uncertanty has recalled me that dream I had when I was a teen and I feared for my future.
I have no nightmares ever since I was 11. Nothing scares me more than reality and its uncertain future.


EXT. UNIVERSE - EIGHT BILLION LIGHT YEARS FROM KRULL
ONE CONTINUOUS SHOT - FADE IN:

The COSMOS on the grandest scale we know. Clusters of galaxies strewn like sea froth. Whorls and smudges of light representing hundreds of billions of stars and solar systems each.

We start to APPROACH towards the giant BARRED SPIRAL GALAXY in the middle of the frame. It grows huge as we get closer and closer to its white CENTER...

As we keep ZOOMING IN, we see that the whiteness is composed of millions of stars. A blaze of light and colours. DISSOLVE THROUGH to rings of sparkling gas and debris... We enter an ALIEN NEBULA, a vast cloud of glowing red hydrogen illuminated by young hot stars a hundred times brighter than the sun. Their solar wind is blowing out an immense cavity in the interstellar gas and dust. Once out of these thick, colourful layers, a COMET blows by leaving a luminous track of evaporating ice as we continue to ZOOM IN into deep space...

We ROAR by a rapidly rotating, flashing pulsar. Cosmic dust filters the light into the shifting spectrum of colors as we approach a backwater area of this galaxy. We FLY PAST a bizzare planet surrounded by seven rings placed in different ways like a huge atom model. Other planets in the distance slowly move away offscreen in all directions as we continue our journey...

Then three gigantic spacecrafts shaped like ROCK CASTLES, an easter egg to the original film, lazily fly past us. After flying past another couple of colourful planets and stars, we reach what appears to be the place where an intense SPACE WAR has taken place: various star destroyer-like battleships are still exploding and ripping apart. As we pass between one of these wrecks, the mangled corpse of a Doomguy-looking SPACE MARINE with a huge blade stucked through his body, belonging to the severed arm of some killer robot, floats past us...

After breaking through a layer of interstellar dust, we see an ALIEN SPACE PROBE, a ball covered by huge spikes of crystal, hurtling in front of us while glowing at heartbeat and releasing weird beeps with each glow that echoe in the vast darkness...

We approach the out regions of a BINARY STAR system. The two SUNS orbiting around the center burn lightly as we pass through the middle of this solar system. We surpass two more marble-coloured alien worlds... And finally KRULL looms before us, a huge, blue-green PLANET with four MOONS of various sizes orbiting it.

INT. KRULL - CONTINUOUS ZOOM IN - DUSK

We break through the clouds and descend into a beautiful landscape of FORESTS, VALLEYS and MOUNTAIN RANGES.

Armor-clad ROYAL HORSEMEN gallop their unicorns headlong through the dusky, bent low over their saddles. LYSSA, the seventeen-year-old princess, stares down from her balcony, freshly scrubbed and glowing in a diaphanous gown.

END OF SHOT.

A GYPSY WAGON slowly pulls in blocking the middle of the path. The door opens, inside it's dark. We hear a JINGLING SOUND. Then out creeps a JESTER, wearing his jingle belled hat, costume and makeup. He blankly stares at the group without saying a word. Suddenly his face goes cold, eyes narrow turning PITCH BLACK.

FIXER
Stand back. Lemme handle this.

The dark-eyed JESTER opens his mouth UNNATURALY wide as he lets out a furious, terrifying SCREECH. His teeth have become razor sharp fangs, the fingers EXTEND growing out claws before the raging, demonic-looking baffoon CHARGES.

MERITH instinctively throws the Glaive at him.

FIXER
Don't!!!

The JESTER dodges the spinning weapon with a mighty JUMP. As he lands on the other side, the Glaive returns on MERITH's hand and she throws it again, this time slicing off the JESTER's right arm. Roaring, the JESTER picks up his severed arm and THROWS IT AT HER! The clawed hand, as if alive on its own, grabs MERITH by her throat. The Glaive, which was about to boomerang to hit the JESTER from behind, drops in mid air as MERITH is choking.
COLWYN and the others rush to help her.

Everything happens so fast: FIXER doesn't have the time to react as THREE DARK TENTACLES grow out of the JESTER's open wound and grab him by his foot! FIXER drops the Screwdriver in the fall. The screeching JESTER pulls FIXER closer and closer with its tentacled arm while moving his remaining clawed hand towards FIXER's eyes.

But before the JESTER has the time to do anything, a TRIDENT darts through the air and hits him right in the face. The JESTER actually FLIES BACK from the force of the blow, until the weapon slams him against a tree. The JESTER screams and throbs painfully before a screeching SLUG-like organism jumps out of his impaled head and disappears by diving into the ground.

The severed arm finally lets go as the JESTER's corpse deteriorates, MERITH gasps for air. FIXER stands up, picks up his Screwdriver and the Glaive and rants at MERITH.

FIXER
You could've got both of us killed!

MERITH
(gasping) W-Who's our savior, though?

A towering figure steps out from the woods. FIXER, MERITH cannot believe what they see. It's a CYCLOP, who walks among them while heading to the remains of the JESTER to take his trident out of the tree. He then turns to present himself:

CYCLOP
The name's "Rell".

FIXER
Why, you're a cyclop!

MERITH
Cy... Clop? Don't you mean a huramsquach?

COLWYN
The one-eyed beasts. Legend says nobody can survive a fight against one. I thought the huramsquach were indeed just a legend. Apparenly the conjunction of the moons isn't restrained to werewolves only.

FIXER
"Huramsquach"? I say...

CYCLOP
This (the Jester) should be the last one, but now I see that they hide.

COLWYN
Not even a group of these could stand a chance against one huramsquach. The legends were true.

MERITH
What was the matter with that human anyway?

CYCLOP
It wasn't. At least not anymore. It's a Changeling. They're spawn of the Beast, maybe even worse than the Slayers. You need to watch out, this entire village has been infested by Changelings.

FIXER
The few that didn't meet your trident must be hiding and worrying. They're still just a minority, but if the Black Fortress keeps rising on Krull, soon they'll be increasingly more. A desolate landscape like this village all over this beautiful planet. A population of Changelings guarded by Slayers. And ruled by the Beast.

CYCLOP
I shall help you in your quest. Let us find a place where to spend the night away from this village. I suppose you're tired and you spent all your energies and efforts to try reach the Black Fortress before it returned in the depths.

COLWYN
I see I don't have to say anything more, Rell.

CYCLOP
Glad to be helpful, your majesty.

EXT. FOREST - NIGHT - LATER
The group has camped around a bonfire. COLWYN introduces himself and the group correctly.

COLWYN
I am prince Colwyn, these are my men, she is Merith the Glaiver and the man with the strange outfit is the Fixer. And now... We have you. Rell, the huramsquach warrior!

FIXER
(offscreen) "Cyclop"!!

CYCLOP
You can rest peacefully, I'll be guarding our camp.

While COLWYN and his men are preparing to sleep, MERITH gets up and goes to talk to FIXER in private.

MERITH
I know he saved you but... Something is off to me about him. I mean, how did he know all those things about Changelings, aren't you the only one who has dealt with them?

FIXER
Well... Unfortunately I'm not.

MERITH looks at him perplexed.

FIXER
(beat) You see, Rell's species used to be an advanced and most honorable civilization. His race had two eyes, like other men, until his forefathers bargained with the Dark Ones: they gave up one of their eyes in return for the power to see the future. But they were cheated, scattered through galaxies and dimensions, for the only future they were permitted to see was the time of their own death.

MERITH
He knows when he's going to die?

FIXER
(nods) ...Everyone of his race that I had the honour to meet was born with this curse, haunted by the image of their death that they cannot cheat.

MERITH turns back to see the CYCLOP as he stands solemnly with his trusty trident, protecting his group, doing the best he can. She studies him with a mixture of sadness and sympathy, regretting the judgements.

FIXER
They are sad, solitary creatures, rarely seen. It's no wonder that he and maybe some other cyclop are only known as a folk legend here on Krull.


CYCLOP
You can keep that torch to illuminate your path, my eye can perfectly see in the dark.

MERITH
How does that feel like?

CYCLOP
It's handy.

MERITH
No, not that, I mean... The fact that you huramsquach-I mean cyclops can see your...

CYCLOP
...death?

MERITH
I didn't mean to call it that way but... Yes.

CYCLOP
I do believe it's an advantage. Nothing can possibly kill me for the sake of respecting what has been decided for me.

MERITH
So that's the real reason why nobody can survive a fight against one of your kind... They can't kill you.

CYCLOP
But we cannot escape what our vision shows in regards to our doom.

MERITH
I am sorry...

CYCLOP
Don't be. I'm the one who feels sorry for those unaware of how much time they have left.



MERITH
Ahh!

She recognizes the two: one is CYCLOP, now covered in wounds, with an empty, bloody eye socket and a tumorous-looking BLACK CLAW attached to him as a replacement of his missing arm. The other one resembles FIXER, with his inners hanging from the hole in his body. Dark-eyed, the CHANGELING FIXER grins at MERITH showing his sharp teeth.

CHANGELING FIXER
It's such an awful place, that some Dark Ones try to escape from it... But the only thing these creatures know is pain and sufference... That is why the Beast was attracted to this world.

CHANGELING CYCLOP
The pain, to the Dark Ones, is like the light that attracts moths. From their point of view, in the darkness of space, the hateful, suffering people of Krull looked brighter than stars.

While he talked, another figure showed up: the changeling with the appearance of TITCH has assimilated the WEREWOLF WARRIOR, keeping his mangled body sticthed together with fleshy tendrils and fused together like a chimera. The face of the wolfman is a bloody tumor with three white eyes. The HEAD OF TITCH does the talking:

TITCH/WEREWOLF HYBRID
All it wants to is to unite with us... Become all one family.

CHANGELING FIXER
The Beast is a quite fascinating being, despite everything.

CHANGELING CYCLOP
Trust me, Merith... It'll only hurt in the beginning.

MERITH
No... NO! STAY AWAY FROM ME!

MERITH, in pure panic mode, runs away in the distance. The three changelings don't move, but instead stand where they are and watch her running.

CHANGELING CYCLOP
Do you think we should go after her?

CHANGELING FIXER
Where could she even go?


CHANGELING CYCLOP
I told you, Merith... There's no way to go back home.

MERITH
I don't believe you... They're always a way out!

CHANGELING CYCLOP
Wait!

CHANGELING CYCLOP
...Uh.

I used to say that Kurt Russell was wasted in this film and I take that back because he's probably the best one here. Sure, his characterization is thin, but Russell took what he had an made the best showing he could, when he mourns about his dead son it actually felt genuine, and before he revealed that he was actually subtle throughout the film, he acted like the straight man but you could tell that there's something that's eating him. In the hands of another actor who wouldn't have taken this as seriously, O'Nell could've come off as wooden, but Russell hasn't phoned it in (which is unfortunately what Spader did with Daniel Jackson's character) and in the TV show Richard Dean Anderson carried on what Russell set up wonderfully.
The "discount Bantha" was maybe the only unoriginal thing in the movie, the three moons in the sky are just meant to represent the symbol of the planet (a triangle, the pyramid, with three circles), I was really being a strawman the first time.
"Stargate" was probably THE movie that popularized the concept of aliens being involved with ancient Egypt, I really cannot think of other major films or works of fiction before 1994 doing that. And the whole concept of the stargate is unique and fascinating (the first half of the movie is about this device, then the other half becomes a clichéd story about fighting an oppressive badguy who pretends to be a god) and the TV show goes into that.
However, for everything else it's still a Roland Emmerich film; the writing is full of stupid crap to nitpick, the characters are generic and don't look that impressed with being on a friggin alien planet, the character development goes from thin to unexistent and I gotta say that Ra was a pretty damn stupid villain, his actions made very little sense but he's stupid because if he used his brains even alittle, he'd win and the movie would be alot shorter. Overall it is a more original than his other stuff and Russell was the one shining beacon in this and 0,5/5 is a way too harsh rating, but it's still a pretty frustrating film. The negatives outwheigh the positives.

+Admirable Kurt Russell performance
+Probably the most original Emmerich flick compared to the other things he has done
-Stupid villain
-Lack of investment
-At its core it's still an Emmerich movie. All the other negatives I'd express would boil down to "It's an Emmerich movie"

2/5
Still though, if I'll ever decide to buy all the seasons on DVD I may get the movie too just to have it all complete.

Scarface, The Godfather, Dick Tracy, Batman (1989)

= The Dark Knight: "What doesn't kill you makes you stranger" incipit.
= King Kong, Snow White and the Seven Dwarfs, Frankenstein are mentioned.
= Evil Dead II: Al Cabona's trip with the happiness drug is a direct homage to the laughing room scene.
= The Untouchables: Frank Castello cries while watching an opera at the theater, then laughs when he's informed about Patterson and Tiffany's deaths, similarly to how Robert De Niro's Al Capone cries while watching the opera "Pagliacci" and then smiles when he learns the success of Malone's assassination.
= Babe: Pig in the City: When knocked unconcious, Willie has a brief dream where he's happily jumping on a colourful landscape freed from his wheelchair, similarly to what happens to paraplegic dog Flealick.
= Nosferatu: The Derrick Gacy-ghoul that appears in Cabona's nightmare resembles Count Orlok.
= Conan the Barbarian: Gacy forging a tommy gun out of hot metal and cooling it in a snow bank is like the opening titles where the creation of Crom's sword is shown.
= The man who laughs: Murdoc refers to Cabona as "Gwynplaine".
= Krull: One of the police officers dressed like Gacy is killed with the Glaive.
= Escape from New York: Manhattan being turned in a devastated landscape overtaken by criminals and The Killer placing decapitated heads on poles.
= John Rambo and Riki-Oh: Director has stated that he based the shootings and gore on the violence depicted in those films.
= Monty Python and the Meaning of Life: "Christmas in Hell" is a parody of "Christmas in Heaven".
= This night I'll posses your corpse: The colourful, surrealistic depiction of Hell.

Other easter eggs/references
= Lupin III: Murdoc's looks are based on the character of Jigen Daisuke.
= Betty Boop: Showgirl with her likeness appears in the nightclub.
= Madama Butterfly: The opera Castello goes to see and cries at.
= The Black Dahlia: The hotel where the killer leaves Cabona after scarring him is called "Black Dahlia Hotel", the nickname given to Elizabeth Short, who was found mutilated and with a Glasgow smile on her face.
= Smooth Criminal: One of the mob members that appear at Cabona's party resembles Michael Jackson dressed in the white outfit.

PROTAGONIST: Alvaro Cabona

CHARACTERIZATION/MAIN MISBEHAVIOR: Anxtious, meek, trying his best to fit in

EXTERNAL GOAL: Find his place in the mob world

INTERNAL GOAL: Build himself a better life

MAIN DRAMATIC GOAL: Derrick Gacy/The Killer

THEME: When things keep getting worse, fight back the consequences of the choices you've made instead of blaming others

CENTRAL DRAMATIC QUESTION: Will Cabona be able to become a successful gangster and stand a chance against the odds in a Manhattan controlled by a psycothic law enforcer and with a mysterious murderer who kills people from both sides?

ENDING: Despite being scarred by The Killer and Gacy killing his friends, Cabona fights back his opponents and ultimately arrives in the "Gangster Paradise" when he dies and finally finds peace after all the horrors he's been subjected to

ARC: Cabona goes from a timid adoptive son to a strong, severe and ruthless mob boss after being scarred and traumatized by The Killer, but despite that doesn't let go his humanity (unlike Gacy and The Killer, both driven insane after freak accidents that changed them into remorseless, vengeful, self-centered monsters)

ACT 1: Cabona arrives, is adopted by Frank Castello (who's in reality his father), he meets the members of his gang, we're introduced to Derrick Gacy and the mysterious Killer that murders Gacy's collagues in gruesome, sistematic and cartoony ways
END OF ACT 1 TURN: The Killer attacks criminals as well as he murders Castello and kidnaps Cabona to subject him to a psycothic episode with a heavy dose of drugs and scarring him with a Glasgow Smile to mentally and pysically turn him into "Snakeface"

ACT 2: Cabona takes over Castello's gang in his place, The Killer is revealed to be a revenant criminal turned into a cyborg following a mutilation Gacy subjected him to during a bust at an industrial plant and is plotting revenge, he uses his robotic abilities to manipulate Cabona into fighting and killing Murdoc, Gacy's partner, and Gacy in turn blows up his headquaters
END OF ACT 2 TURN: The Killer manipulates Cabona's gang and the police on a larger scale which leads to a ultraviolent battle that forces the citizens of Manhattan out before it happens. Other gangs intervene to help Cabona win, but his two best friends Willie and Tommy Gun are killed by Gacy, who manages to get away with it

ACT 3: The criminals take over Manhattan, the US army is sent to destroy them, during a party Cabona manages to fight off a platoon of soldiers before squaring off against Gacy, who is revealed to be a cyborg too before being murdered by The Killer (who caused Gacy's transformation starting this whole revenge circle), Cabona defeats The Killer, the building where the party is taking place gets blown up by an explosion that also takes away a big portion of Manhattan
ENDING: Cabona finds himself in Heaven where he's reunited with Castello and his friends while Gacy and his collagues are seen burning in Hell

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