Sea Myth class Unmanned Patrol/Attack Craft Picture

This is the UPAC Unmanned Patrol/Attack Craft, which I based at least partly on the Norwegian Skjold class coastal corvette/patrol craft.

Some specific names:

Sea Myth (first in class)
Loch Ness

The UPAC is unmanned, so it does not require the 15 or 16 person compliment that the Skjold does. This allows it to be smaller, as there needs to only be room for electronics, weapons, and armor. It has a "Command Center" towards the middle, where the comms/control and weapons antennas are, as well as the recording and targeting cameras-that's the thing sticking up towards the front of the command center. It can be controlled to target with both it's 30 mm cannon and missiles. Depending on the mission, it can carry SSMs, SAMs, or VLG (Vertically Launched, Guided) depth charges. The depth charges can be used because of a sonar sensor in the bow. It can carry all 3 missiles at once but it will be limited in how much it can do in one type of mission. The VLS is in the back. Consequently, the drive shaft for the screw(s) extends more towards the center of the craft, to allow room for launched munitions. It can surpass the Skjold in speed-the Skjold is the fastest armed patrol craft in the world (it still is I believe, but I'm just saying this like the Sea Myth class was actually real), and is able to maneuver well. Sea Myth UPACs have a low visual and radar/sonar profile, allowing it to close in on enemy ships, coastal positions, harbors, etc and gather information or attack with missiles and quickly get away. Of course, it can be used in a sort of active defense-if an enemy fleet is steaming towards your coast, Sea Myths can be sent out to soften up, confuse, and possibly even route enemy ships.

Price: Not something for your pocketbook.

I never thought I'd cite Dr. Thrax from Command and Conquer Generals: Zero Hour, but the perfect thing to sum up the Sea Myth class is:

"Now you see me, now you're dead."
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