Ears of different races Picture

This is concept for the ears of the various races in my world. If this were going to be an Online game, these would be the races playable. Here are the races corresponding to the number below each ear:
1. Humans, Merrows(mermaids/mermen), Harpies, and Homonculi (homonculi are human-like beings, but with certains body features that make them seem somewhat undead looking.)
2. Elves (there are a diminutive varient of elves who also have this type of ear called brownies, but these will not be playable if it comes to be in the future.)
3. Dwarves (there are a diminutive varient of dwarves who also have this type of ear called gnomes, but these will not be playable if it comes to be in the future.)
4. Hobbits/Halflings/Kender (I'm leaning towards calling them Kender because of copyright issues from the Tolkien estate, and there is NO WAY I am calling them halflings, because I'm tired of the word.)
5. Orcs
6. Ogres (I wanted my ogres to look a little bit like the tall, hulking, brutish, human-like giants that they are, but I also wanted them to look less related to humans, so in my design they also have features influenced by pictures of the Japanese Oni.)
7. Goblins (there are a diminutive varient of goblins who also have this type of ear called gremlins, but these will not be playable if it comes to be in the future.)
8. Trolls (My trolls all have these ears, as well as thick, bubous horns, and long, tassled tails. But they come in different sizes and different features based on the trolls of David the Gnome, the trolls of LOTR, and the trolls of Warcraft.)
9. Faeries (there are a diminutive varient of faeries who also have this type of ear called pixies, but these will not be playable if it comes to be in the future.)
10. Nymph races (there five different nymph races in my world. Wood nymphs for trees, water nymphs for rivers, stone nymphs for mountains, fire nymphs for volcanoes, and air nymphs for clouds.)
11. Fauns, Satyrs, and Minotaurs (my fauns and satyrs are similar to each other, but are quiet different. Fauns have spiraled horns, wooly thighs, and tassled tails. Satyrs have regular goat and ram horns, fleecy thighs and legs, goat-like noses, and short tails that resemble a horse's.)
12. Centaurs
13. Onocentaurs (onocentaurs are basically smaller varients of centaurs and are half donkey instead of half horse.)
14. Selkies
15. Urogs (urogs are basically beings of dwarf size with pig shaped legs, hooves for feet, swine snouts for noses, pig shaped ears, pig tails, and sometimes tucks growing out of the mouth.)
16. Gnolls (gnolls in my world are more half human half canine in general instead of just anthromorphic hyenas.)
17. Rakashas (rakashas are based off of the feline humanoids of the Dungeons and Dragons games.)
18. Kobolds (kobolds are more just half human half reptile/amphibian beings in my world)
19. Vanaras (vanaras are based off of the race of half human half monkey people in Hindu Mythology)
20. Jinn (jinns/jinni are magical beings in my world, but do not phyically resemble the more humanish looking genies of my world. In fact some of the jinns' features are based off of the satyrs of warcraft and the Ifrit summons of the Final Fantasy games.)
21. Shades (shades are basically humnoids with pointed ears, long, slender, curved horns, and wings of bats/dragons/demons.)
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